This week's best things Serendipity, collaborative digital art, donation UX, the best museum cafes in the UK, crimes of UX, how people are using gen AI in 2025, a digital Ned Kelly experience, and digital fishmongers.
This week's best things Product thinking at the V&A, community value, saving US government websites, a box office AI assistant, Monzo's writing system, a Pittsburg AR experience, a new brand for Paraorchestra, battery technology, Grand Theft Hamlet, the death of Duo, AI in journalism, and a data trust experiment.
This week's best things A site-specific digital exhibition at The Whitney, finding Twitter users on Bluesky, what makes a good newsletter, Claude takes control of your computer, the start of the internet, looking back at Wired's first website, changes at Google, an analysis of Meta, Courses from Spotify
This week's best things Google documentation leaks, the downfall of DeviantArt, the impact of hybrid working, the internet in 2004, fax art, and iconic tweets.
This week's best things Molly White pointing out we can have a better web, the women behind the modern web, Rachel Coldicutt on new ways for cultural orgs to engage with digital tools, 20 'best' new websites, future thinking, social media nightmares, childhood artworks, and grammar corrections.
Digital? Non-digital? It doesn't matter when it comes to good ideas. Reflections on and lessons from creative r&d workshops in the Netherlands.
This week's best things A new impact report from Art UK, concerns about OpenAI's new video generator, the importance of soft skills in an AI-impacted jobs market, the value of music, social media protocols, an interview with VIVE Art's Sam King, and RY X.
This week's best things Reports into 'the business of digital art' and 'community innovation', the first reviews of Apple's Vision Pro, the 'death of subscriptions', an interview with Sydney Opera House's Head of Screen, and Tracy Chapman at the Grammies.