Digital failure research project
A project to explore whether there are common issues that cause digital projects in the cultural sector to fail or fall short.

Ever been part of a digital project that didn’t quite go to plan?
I’ve spoken to people working at cultural organisations, funders, suppliers, and consultants who have all seen projects that:
- Took longer than expected, impacting momentum and resources
- Were more complex than anticipated, stretching teams beyond capacity
- Didn’t fully achieve their goals, despite best efforts and good intentions
In March and April I ran a short, anonymous survey to explore where digital projects face challenges, and what we can learn from them.
The survey received dozens of responses which revealed some common themes:
- Tight, unrealistic timeframes leading to compromised outcomes
- Lots of opinions, but a lack of clear direction and ownership
- Strong buy-in and motivation at the start, but priorities shifted, and the project lost focus
- A recognition that trial projects could have helped teams develop their understanding before committing to a big, unsuccessful investment
- The difficulties of trying to fit agile, user-centred projects into a largely waterfall, traditional organisation without broader culture change work also going on
I’ll be sharing key findings in a report published later this Spring. No finger-pointing, just practical lessons that I hope we can all use.