Digital failure research project

A project to explore whether there are common issues that cause digital projects in the cultural sector to fail or fall short.

Digital failure research project

Ever been part of a digital project that didn’t quite go to plan?

I’ve spoken to people working at cultural organisations, funders, suppliers, and consultants who have all seen projects that:

  • Took longer than expected, impacting momentum and resources
  • Were more complex than anticipated, stretching teams beyond capacity
  • Didn’t fully achieve their goals, despite best efforts and good intentions

I’m running a short, anonymous survey to explore where digital projects face challenges, and what we can learn from them.

Early responses are already revealing some common themes:

  • Tight, unrealistic timeframes leading to compromised outcomes
  • Lots of opinions, but a lack of clear direction and ownership
  • Strong buy-in and motivation at the start, but priorities shifted, and the project lost focus
  • A recognition that trial projects could have helped teams develop their understanding before committing to a big, unsuccessful investment
  • The difficulties of trying to fit agile, user-centred projects into a largely waterfall, traditional organisation without broader culture change work also going on

Sound familiar? If you’ve been involved in a digital project that didn’t go to plan or fell short, then your experience is hugely valuable, please share it.

The survey takes less than 5 minutes, no long answers required, and all responses are confidential.

I’ll be sharing key findings later this Spring. No finger-pointing, just practical lessons that I hope we can all use.

Take the survey and share your experience.